Expand description
An n-dimensional r*-tree implementation.
This crate implements a flexible, n-dimensional r-tree implementation with the r* (r star) insertion strategy.
R-Tree
An r-tree is a data structure containing spatial data and is optimized for nearest neighbor search. Spatial data refers to an object that has the notion of a position and extent, for example points, lines and rectangles in any dimension.
Further documentation
The crate’s main data structure and documentation is the RTree struct.
Also, the pre-defined primitives like lines and rectangles contained in the primitives module may be of interest for a quick start.
(De)Serialization
Enable the serde
feature for Serde support.
Modules
- Iterator types
- Contains primitives ready for insertion into an r-tree.
Structs
- An n-dimensional axis aligned bounding box (AABB).
- The default parameters used when creating an r-tree without specific parameters.
- Represents an internal parent node.
- An n-dimensional r-tree data structure.
Enums
- Inserts points according to the r-star heuristic.
- An internal tree node.
Traits
- An envelope type that encompasses some child nodes.
- Defines how points are inserted into an r-tree.
- Defines a point type that is compatible with rstar.
- Defines objects which can calculate their minimal distance to a point.
- Defines a number type that is compatible with rstar.
- An object that can be inserted into an r-tree.
- Defines static parameters for an r-tree.
- Advanced trait to iterate through an r-tree. Usually it should not be required to be implemented.